Friday, June 28, 2019

Writing and the Cell Phone Problem


by Chris McGinty of AccordingToWhim.com
I wrote a little bit about the old summer projects, and my angle was to just say that taking some time during your summer vacation (or during your college friend’s vacation, as was the case for me) to work on a longer video project might be a good idea this summer. Today, I would like to talk about the script for Summer Project ’95, and some retroactive thoughts about the project I started having about twenty years after we shot it.

The project was a 20 minute long short video. If we ever get it uploaded to YouTube, I’ll come back, edit this, and link it. It was a comedy that maybe gets a little dark at some point. The important part was that it was supposed to be silly at times, so we didn’t worry too much about full realism. The plot somewhat centers on communication and the methods of communication, though it mostly centers on one character being patiently obtuse as the other character is annoyingly obnoxious.

As a little spoiler to something that you can’t really watch at the time of this writing, the Miguel character takes along his car phone. In 1995, this was a large device that had to be plugged into the cigarette lighter to work, and cost per minute. The two characters end up not being able to use it because after a long dialogue about all the things the Chris character needs to repair on his car, and Chris’s car subsequently breaking, it turns out that the cigarette lighter is one of those pending repairs.

What I found fascinating about this scene 20 years later was that if real life Miguel didn’t actually have the car phone, we would have never thought to write this scene. It’s almost as much of an afterthought, as the Miguel character’s afterthought to take the phone with him. Meanwhile, cell phones are actually an issue for modern writers. They have to come up with reasons that the phones won’t work, so the characters can’t call for help. When we did Summer Project ’95, no one would have thought twice about them not having a phone. We came up with a reason the car phone didn’t work just for a punch line joke to a scene that was unnecessary exposition to explain why Chris’s car breaks down.

I’m not a fan of remakes and re-imaginings. They can work sometimes, but for the most part I can do without. In spite of that, I’m actually fascinated with the idea of making an updated version of Summer Project ’95 just to update the story to 2019 communications technology, and to figure out how to solve the problems those would create.

Nathan Stout as Miguel and Chris McGinty as Chris in "The Less You Expect of Miguel..."

Here’s the thing about technology and writing. Stories have to evolve with the evolving technology, whether real or imagined. It’s like in Star Trek: The Next Generation when they cured someone of a disease using the transporter. It’s all imagined technology, but it took many of the disease based plots out of the mix without an obligatory explanation that the transporters can’t seem to fix it. Basically, you should be careful about using clever methods to solve problems in ongoing fiction that might create issues later. It’s better to find an unrepeatable method to get out of the predicament.

That’s based on fictional technology though. We have a different problem with modern technology. In some cases, it solves problems. If you need to communicate with someone undercover on the other side of the world, modern technology is on your side. You don’t have to explain that your characters have access to technology that no one else has even heard of. They can just get on a webcam. On the other hand, the stories need to evolve to account for technology. There are only so many times that characters can lose their phones, or can’t get a signal if they’re going to need the phone later. It’s time to find some conflicts that can’t be solved with a cell phone, or even better – conflicts that are caused by the cell phone.

I’m a fiction writer, so I completely understand that we use elements from stories we’ve read as a way to tell our own stories. It’s difficult, maybe impossible, to write something completely original. I’m just saying that we were able to adapt to our characters having cars rather than horses, and phones rather than telegraphs. It’s time to start writing stories that allow our characters to be able to call for help, text for help, use a GPS map for help, and whatever else, while not allowing those things to solve the whole problem.

I might have to sit down sometime before Summer ’20 and try to rewrite Summer Project ’95 to reflect the current technology. It may not be doable, but it might be a fun experiment. And maybe we can finally get Brian to play the role he was supposed to play, especially since we have no more K-Marts in the area.

Chris McGinty is a blogger who actually went to work after writing this blog post and figured out how to rework the script in question. Don’t worry. He has no intention of trying to get Will Smith to play a part.

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